Okay, maybe panic a little bit.
24PP-JP017 Synchro Panic
Continuous Trap Card
Destroy this card during your 3rd Standby Phase after activation.
(1) Activate this card only if your face-up Synchro Monster(s) is destroyed by battle or an opponent’s card effect by targeting 1 of them: Special Summon 1 Tuner and any number of non-Tuners from your GY, whose total Levels equal that monster’s. The Special Summoned monsters cannot be destroyed by battle or card effects during this turn.
(2) Neither player can Synchro Summon.