BT12 ‘Booster Across Time’ – Guilmon chain revealed!


The next set heading to the Digimon Card Game, Booster Across Time, will be first released in Japan on November 25th. This set will feature Digimon from a variety of Digimon series and games and will also inject new Keyword effects and archetypes. One such archetype is the new Guilmon chain, which will utilise DP-based deletion effects and offer faster ways to Digivolve. 

Inherited: [Your Turn] Add 1000 to the maximum DP you can choose with DP-based deletion effects.
[On Play] Reveal the top 4 cards of your deck. Add all [Takato Matsuki] among them to your hand. Return the rest to the bottom of the deck in any order.
Inherited: [Your Turn] While this Digimon has [Growlmon] or [Gallantmon] in its name, it gets +2000 DP.
Takato Matsuki
[Start of Your Turn] If you have 2 or less memory, set your memory to 3.
[Main] (Once Per Turn) By placing [Growlmon], [WarGrowlmon] from your trash and this Tamer at the bottom of your [Guilmon]’s digivolution cards in any order, digivolve that Digimon into a [Gallantmon] in your hand ignoring level requirements and paying its digivolution cost. That Digimon gains +2000 DP for the turn.
[Security] Play this card without paying its memory cost.

The Gigimon effect will come in handy further down the Digivolution line of this archetype, as deleting Digimon with a certain amount of DP is a theme. By increasing the DP range, you will get a better chance of keeping 7000 and less DP Digimon off the field without having to attack them by the time you get to Gallantmon.

Guilmon’s inherited will give the other Digimon in this chain a nice +2000 DP, while its main effect helps search out Takato Matsuki. This Tamer lets you start your turn with 3 memory, as is the case with many other Tamers. The main effect of this Tamer is incredibly useful in the Guilmon chain, as it allows you to Digivolve into a Gallantmon for free from your hand by placing the Tamer (on the field) and a Growlmon or WarGrowlmon from the trash, beneath a Guilmon you have in play.

Guilmon Chain
[When Digivolving] If you don’t have a [Takato Matsuki] in play, you may play one from your hand without paying it’s memory cost. 
Inherited: [Your Turn] While this Digimon has [Growlmon] or [Gallantmon] in its name, it gets +2000 DP. 
Guilmon Chain
[When Digivolving] Delete 1 of your opponent’s Digimon with 4000 DP or less. If no Digimon is deleted by this effect, you may digivolve this Digimon into a level 6 Digimon with [Gallantmon] in its name in your hand paying its digivolution cost. When this Digimon would digivolve with this effect, reduce the digivolution cost by 1.
Inherited: [End of Attack] If your opponent has no Digimon in play and this Digimon has [Growlmon] or [Gallantmon] in its name, gain 2 memory.

Growlmon is a great way to get your Takato Matsuki on the field, as it allows you to play one from your hand for free. Its Inherited effect provides another nice DP bump, raising your WarGrowlmon to 12000 DP and Gallantmon to 16000 DP, assuming you still have Guilmon in the Digivolution stack. 

When you Digivolve into WarGrowlmon, you get to delete one of your opponent’s Digimon with 4000DP, which is increased to 5000 DP, if you have Gigimon beneath it. If you can’t delete any Digimon, however, you get to Digivolve your WarGrowlmon into Gallantmon from your hand for 1 less cost. The Inherited effect of this Digimon lets you gain 2 memory as long as Growlmon or Gallantmon is in your Digimon’s name.


[When Digivolving] Delete 1 of your opponent’s Digimon with 6000 DP or less. 
[When Attacking] Delete 1 of your opponent’s Digimon with 6000 DP or less. If no Digimon is deleted by this effect, trash the top card of your opponent’s security stack.

When Digivolving into Gallantmon, you get to delete a Digimon with 6000 DP straight away, which is increased to 7000 DP if Gigimon is still beneath it. When Gallantmon attacks, you get to delete another Digimon with 6000 DP (7000 DP with Gigimon), or trash a security card if there is nothing to delete. This card has the brand new Keyword effect ‘Raid’, which means that when Gallantmon attacks, you can switch the target of the attack to an unsuspended Digimon with the highest DP instead. This archetype is great for keeping your opponent’s field empty, especially if you can Digivolve very early in the game before your opponent can get their higher DP Digimon in play.

More cards of the ‘Booster Across Time’ Guilmon chain are yet to be revealed, including the Option cards. This set will first release in Japan on November 25th and around April 2023 for the English game, if the time between releases are similar to what we have seen in the past. If you would like to check out all the cards revealed for the Booster Across Time booster, click here

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Mathew Parkes – Ludkins Media Editor-in-Chief

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